A downloadable adventure

Buy Now$2.00 USD or more


A claustrophobic mystery set on an isolated moonbase observatory. Light-borne contaminants and infected colonists threaten to overwhelm the base in an uncanny tide of blue.


Moonbase Blues is a 2-page sci-fi horror scenario compatible with the Mothership RPG 1e (Tuesday Knight Games), or usable with your favorite sci-fi tabletop RPG system. Excellent for one-shots or as a location in an ongoing campaign.

  • Clear and practical double sided bi-fold brochure layout.
  • Maps of the Azure Base research facilities and key locations.
  • Random tables for monster appearance, light-related hazards, and items found when searching the facility.
  • Terrified and compromised NPC survivors.
  • Varied and unconventional environmental hazards that encourage creative play.
  • An audio file of an in-universe distress signal to play at your table.
  • Player’s handout with blank maps.

Separate color and B&W files for easy printing.
Compatible with Mothership 1st Edition.
Made entirely by humans.

PHYSICAL COPIES AVAILABLE! 

Buy directly from our own Anodyne Store or another of your favorite indie webstores, including:

  • Tuesday Knight Games (US)
  • Exalted Funeral (US)
  • Ratti Incantati (CA)

Credits

Concept by Dai Shugars
Written by Ian Yusem
Art & Layout by Warren Denning

Published by Anodyne Printware

Purchase

Buy Now$2.00 USD or more

In order to download this adventure you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

Moonbase_Blues_1e_Color_v1.pdf 1 MB
Moonbase_Blues_1e_B&W_v1.pdf 1 MB
Moonbase_Blues_Player_Handout.pdf 1,009 kB
Moonbase_Blues_Azure_Weather_Report.wav 9 MB

Comments

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(+3)

I ran this as a one-shot with friends in virtual space during the lockdowns. It was a super fun evening! Fans on the Mothership Discord server have created some great handout supplements and extra maps for it, and you can also find tips on game-mothering the story.Well worth the 2(!)$ price of admission.   

(+1)

Reminds me a lot of LOCAL 58's "Weather Service", especially the communication from home base. I love the layout, it's all really clean, and the location seems interesting.

I do have one question: what are the PCs supposed to do about this? I can't find anything called out as an escape route, or anything to time how long it takes for a rescue ship.

(1 edit) (-1)

Hey, I'm glad you like it!

Means of escape is left intentionally open ended, because it's going to come down to player ingenuity. The two most obvious methods of escape would be to repair the satellite and call for help, or use the crashed escape pod to jet off-moon.

(+1)

Thanks for the advice! I'll make sure to come back here and talk about it some more after I play it (if I ever manage to). I'm also really excited for The Drain :)

(+1)(-1)

Had the pleasure of playtesting this, it's great!